Today, when making some unit tests to check the behaviour of the CCBReader (CocosBuilder Reader);
Found 2 issues when adding a CCScale9Sprite to the Interface;
1. Crash if the interface included a CCScale9Sprite Node:
https://github.com/cocos2d/CCBReader/issues/16
2. The CCScale9Sprite Node have a wrong opacity setting
https://github.com/cocos2d/CCBReader/issues/17
Hope this small pieces of information helps
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