Here are the solutions for the problem you may encounter when using Cocos2d-iphone with CocosBuilder Extension.
Cocos2d-iphone Version: 2.0.0
CCBReader: v3
1. CCScrollView not showing and handle touch correct if the parent position is not CGZero
2. CCLayerColor and CCLayerGradient cannot show color
3. CCControl doesn't change to Disable Look when control.enable = NO
Keep your heart with all diligence, For out of it spring the issues of life. (HolyBible Proverb 4:23)
因為一 生的果效是由心發出 (聖經箴言 4:23)
2013-11-21
2013-11-17
List of "Got Stuck"
This is the list of technical issue that I got stuck :
Install pecl_http on Mac (MAMP) / 18 Nov 2013
Work around Solution: using curl function instead
More Information:
- PHP about PECL_HTTP: http://us3.php.net/manual/en/http.install.php
- CURL Usage: http://us3.php.net/manual/en/book.curl.php
2013-11-16
PHP Not Refresh
If you are using MAMP & Php 5.5.3, and found that the php logic is not updated;
Try to close the cache config;
See more at here:
http://stackoverflow.com/questions/19079089/mamp-time-between-seeing-live-changes
2013-11-04
Fixing CCBReader v.3 with Cocos2d-iphone v2.0.0
1. Occur Exception at CCLayer
Add the “setTouchEnable” method to CCLayer(at CCLayer.m)- (void)setTouchEnabled:(BOOL)enabled { [self setIsTouchEnabled:enabled]; }
2. Cannot see CCLayerColor properly
Add the follow code segment in CCBReader just before the code "if ([node isKindOfClass:[CCBFile class]])” in the method called "(CCNode*) readNodeGraphParent:(CCNode*)parent"
if([node isKindOfClass:[CCLayerColor class]]){ [(CCLayerColor *)node setOpacity:255]; }
3. Cannot see CCLayerGradient properly
Add the “init” method to CCLayerGradient (at CCLayer.m)- (id) init { return [self initWithColor:ccc4(0, 0, 0, 255) fadingTo:ccc4(0, 0, 0, 255)]; }
4. CCControl doesn't change to Disable Look when control.enable = NO
Problem: When CCBReader generate the ccbi, it use "3" as the disable state, but it is "4" is iOS now;
Solution:
Place the following in "CCBReader.m" at Method "readPropertyForNode" right before "if ([node isKindOfClass:[CCBFile class]])"
// Fix for DisableState if ([node isKindOfClass:[CCControl class]]) { // the disable state value is wrong!!!! // CCBReader use 3 as CCControlStateDisabled, but it is 4 in iOS now // Change "|3" -> "|4" name = [name stringByReplacingOccurrencesOfString:@"|3" withString:@"|4"]; }
Remark CocosBuilder is an user interface builder worth to integrate to your project; It can make your code more tidy and easy to modify later. This is the screen capture of the Demo GUI using CocosBuilder.
2013-11-02
Fixing CCBReader problem for CCScale9Sprite
Today, when making some unit tests to check the behaviour of the CCBReader (CocosBuilder Reader);
Found 2 issues when adding a CCScale9Sprite to the Interface;
1. Crash if the interface included a CCScale9Sprite Node:
https://github.com/cocos2d/CCBReader/issues/16
2. The CCScale9Sprite Node have a wrong opacity setting
https://github.com/cocos2d/CCBReader/issues/17
Hope this small pieces of information helps
Found 2 issues when adding a CCScale9Sprite to the Interface;
1. Crash if the interface included a CCScale9Sprite Node:
https://github.com/cocos2d/CCBReader/issues/16
2. The CCScale9Sprite Node have a wrong opacity setting
https://github.com/cocos2d/CCBReader/issues/17
Hope this small pieces of information helps
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